The History Behind BibleByte’s Computer Bible Games Programming Books & Tutorials

John, Joyce and Philip Conrod of Denver, Colorado co-founded BIBLEBYTES  in 1982 to publish a series of Bible-based Computer Games for the Radio Shack TRS-80 Color Computer.  The Conrod family released the following titles; Bible Scramble Games,The Memory Verse Games, The Quail Game, Moses’ Rod, Noah’s Ark, The Church Growth Game, Heavenly Mansions, The Exodus Game, Manna from Heaven, The Rapture Game, and Daniel & the Lion’s Den. They also developed a checkbook management and auditing system under the company name of Command Plus.   In 1983, the Bible Computer Games were ported to the Texas Instruments TI-99  and the Timex Sinclair computer systems. Click here to view some of the original computer systems we developed our games on back in those early days of micro-computers.  BIBLEBYTES distributed their Bible-based learning games at Christian bookstores and church conferences.

In 1983, the Conrods assembled the Bible Computer Games they had written into an easy to use “textbook format” which could be used by beginning students to learn the BASIC computer programming language. The book was designed to be used as a supplementary computer programming textbook. In November 1983, the Conrods signed a publishing agreement with Accent Publications for their first COMPUTER BIBLE GAMES book.  The first “COMPUTER BIBLE GAMES” programming text book was officially published on January 1, 1984 by Ac’cent Books for the Radio Shack TRS-80, Texas Instruments TI-99 and Timex Sinclair micro-computer systems.   The book received its first media review in the July issue of Christian Bookseller Magazine.  Randall R. Warren wrote, “Computer Bible Games is one of the first of what will no doubt will be a long line of programs and ideas for using a home computer for Christian education and recreation.” 

The Bible Computer Games software package was then ported and released on the Apple IIe, Commodore 64, Commodore VIC20, and CP/M MBASIC computer platforms in the Spring of 1984. Ac’cent Books asked the Conrods to write a second computer programming book covering the Applesoft, Commodore, and CP/M MBASIC computer systems. COMPUTER BIBLE GAMES – BOOK 2 was published on July 1, 1984 by Ac’cent Books. In 1985, Accent Books decided not to publish a 3rd manuscript for the next Computer Bible Games book that was planned for the new IBM/MS-DOS environment.   The second book also received positive reviews.  Doug Vos, founder of the Christian Computer Users Association said the book was, “A useful supplementary text for Christian school computer classes. Great for beginning programmers. This book is a wonderful start in an area much neglected by thinking Christians. It is hoped that this book is only the pioneer in what will become an earth-shaking Christian software industry.”   Don Dengerink, Christian Education and Technology Consultant said,  In this age of technology we are seeing an explosion of knowledge in the area of computer science. The possibilities of growth and development with the use of computers in Christian Education are staggering and Conrod’s book is a step in the right direction. Conrod’s use of games to introduce and reinforce Biblical truth makes learning fun for both children and adults.” 

In 1985, our publisher Accent Books decided not to publish our 3rd Computer Bible Games manuscript for MS-DOS.   Philip Conrod  founded PC ENTERPRISES in Lakewood Colorado 1986 to publish and distribute a new series of Bible Computer Games for the new IBM PC/MS-DOS platform.   The third COMPUTER BIBLE GAMES programming tutorial was a digital eBook which we distributed on various Christian Bulletin Board Systems (BBS) and on Geocities.  COMPUTER BIBLE GAMES BOOK 3 included the Microsoft GW-BASIC source code for all the original Bible Computer Games plus the following new COMPUTER BIBLE GAMES that were written exclusively for the IBM PC & MS-DOS Compatible platforms.  They included: The Lost Coin Game, Elijah and The Ravens, David and the Giants, Journey of the Wise Men, The Sermon on the Mount, The Sheep and the Goats, The Good Shepherd, Paul & the Jailor, The Prodical Son Game, Old Testament Books I & II, New Testament Books I & II, Bible Books I & II, Bible Who is it, Where is it, and What is it, The Bible BAGELS Series and The Bible TOE-TAC-TIC Series

After the Microsoft Windows Graphical User Interface became more popular than MS-DOS in 1998 we started porting our best Computer Bible Games to Microsoft Windows using Visual Basic 1.0.

Today, BIBLEBYTE BOOKS, the Christian textbook publishing division of Kidware Software LLC, continues to publish  our COMPUTER BIBLE GAMES programming tutorials for Christian middle-school and high-school students using Microsoft Small Basic, Visual Basic, Visual C#, Java and Unity 3D.

Below are the game logos from all the different Computer Bible Games we have  published over the last 30 years.  Several of the best games are included in the computer programming tutorials above.