The Beginning JAVA for Homeschool Kids has three semester long self-study  tutorials. The first semester tutorial designed for the absolute beginner high-school Java programmer. The second semester intermediate level tutorial covers object oriented programming and the Java Swing Controls.   The third semester tutorial is an advanced level tutorial focused on programming Bible Computer Games using the skills the student learned in the first two semester tutorials.  We also offer a Three Semester Java Tutorial Pack to help college bound students prepare for the Java subset section of the Advanced Placement (AP) Computer Science A Exam®

Beginning Java for High School Students (Beginner – 1st Semester)

BEGINNING JAVATM FORHIGH SCHOOL STUDENTS is a semester long self-paced “beginning” programming tutorial consisting of 10 chapters explaining (in simple, easy-to-follow terms) how to build a Java applicationThe tutorial is appropriate for both kids and adults.  The games built are non-violent, family-friendly, and teach logical thinking skills. Learning projects include a card game, an allowance calculator, a drawing program, a state capitals game, and a video games,   

Learn Java GUI Applications for High School Students (Intermediate – 2nd Semester)

LEARN  JAVATM GUI APPLICATIONS FOR HIGH SCHOOL STUDENTS  is a 9 chapter Tutorial covering object-oriented programming concepts, using a integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring.  

Computer Bible Games with Java for High School Students  (Advanced –  3rd Semester)

COMPUTER BIBLE GAMES WITH JAVATM FOR HIGH SCHOOL STUDENTS  is a semester long self-paced programming tutorial consisting of 5 chapters explaining (in simple, easy-to-follow terms) how to build a JAVA Computer Bible Games.  This Tutorial requires a complete understanding of the Java Swing Control Library before attempting so it is an Advanced 3rd Semester Java Tutorial  The Computer Bible Games built include: Bible Trivia Tic-Tac-Toe, Noah’s Ark, Elijah & the Ravens, and Daniel & the Lions. The tutorial is appropriate for both kids and adults.  



“There aren’t many programming courses on the market today that cater to teaching children about computer programming. Fortunately, BibleByte Books & Computer Science For Kids offer two different “parent-friendly” middle school and high school computer programming curriculums for Microsoft Small Basic, Visual Basic Express, Visual C# Express, and Oracle-Sun Java.  One curriculum is designed for  Christian based homeschool programs while the other curriculum is designed for secular homeschooling.   Both are self-study and self-paced tutorials and neither requires prior parental or student computer programming experience.  The games are very, very simple.  What’s important here is the programming. With programming knowledge, your kids can program more complexity into their games and other programming projects.    While learning how to program, there is a sense of accomplishment—a feeling of self-confidence.  After taking this course, I wanted to learn more!  Isn’t that what we want for our kids?  To instill a desire to learn even more?  BibleByte Books & Computer Science For Kids does just that!  With no previous programming  experience, I found that their Computer Programming Tutorials made computer programming both fun and easy to learn. Their customer service was also very eager to answer any questions that I might have. This combination  of curriculum and customer service makes their tutorials attractive to both the  Homeschool parent and their beginning  student programmer.”

“A useful supplementary text for Christian school computer classes.  Great for beginning programmers.  This book is a wonderful start in an area much neglected by thinking Christians.  It is hoped that this book is only the pioneer in what will become an earth-shaking Christiansoftware industry.”  

“In this age of technology we are seeing an explosion of knowledge in the area of computer science.  The possibilities of growth and development with the use of computers in Christian Education are staggering and Conrod’s book is a step in the right direction.  Conrod’s use of games to introduce and reinforce Biblical truth makes learning fun for both children and adults.”

“I like the Computer Science For Kids Textbooks.  They are clearly written and easy to understand.  All in all, you folks have done a great job!”

“The tutorials were really good to use.  I have a very small class of 3 and I found them to be much better than a book.”

“Computer Bible Games is one of the first of what will no doubt will be a long line of programs and ideas for using a home computer for Christianeducation and recreation.”

“Third Day Games would be thrilled if every child who played our video games would learn how to develop Bible-based Christian video games themselves.   BibleByte Books produces a wonderful Computer Science For Kids Curriculum that we believe will help train up the next generation of Christian game developers.  The games industry desperately needs talented game developers, who are also Christians, to help build the next generation of Bible-based Christian video games.   Learning a computer programming language early in life will give your child a great head start in the wonderful field of computer programming and give them the opportunity to use their skills to further the Kingdom.”